package com.laomou.poker.rule.bull;

import com.laomou.poker.PokerGroupType;
import com.laomou.poker.player.PlayerType;

public class BullType {
    public static final PokerGroupType 无分 = new PokerGroupType(0, "无分");
    public static final PokerGroupType 牛1 = new PokerGroupType(1, "牛1");
    public static final PokerGroupType 牛2 = new PokerGroupType(2, "牛2");
    public static final PokerGroupType 牛3 = new PokerGroupType(3, "牛3");
    public static final PokerGroupType 牛4 = new PokerGroupType(4, "牛4");
    public static final PokerGroupType 牛5 = new PokerGroupType(5, "牛5");
    public static final PokerGroupType 牛6 = new PokerGroupType(6, "牛6");
    public static final PokerGroupType 牛7 = new PokerGroupType(7, "牛7");
    public static final PokerGroupType 牛8 = new PokerGroupType(8, "牛8");
    public static final PokerGroupType 牛9 = new PokerGroupType(9, "牛9");
    public static final PokerGroupType 牛牛 = new PokerGroupType(10, "牛牛");
    public static final PokerGroupType 四花 = new PokerGroupType(11, "四花");
    public static final PokerGroupType 五花 = new PokerGroupType(12, "五花");
    public static final PokerGroupType 五小 = new PokerGroupType(13, "五小");
    public static final PokerGroupType 炸弹 = new PokerGroupType(14, "炸弹");

    public static final PlayerType 头家 = new PlayerType(1, "头家");
    public static final PlayerType 平民 = new PlayerType(2, "平民");
}
